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Atiwa
DutchTags:
- Animals
- City Building
- Civilization
- Economic
- Educational
- Environmental
- Farming
- Territory Building
- Automatic Resource Growth
- End Game Bonuses
- Modular Board
- Turn Order: Claim Action
- Variable Player Powers
- Worker Placement
- -
- Animals: Bats
- Animals: Goats
- Components: Meeples (Animal) / Animeeples
- Components: Wooden pieces & boards
- Country: Ghana
- Tableau Building
- Occupation: Farmer
- Solitaire Games
- Harvest Trilogy
- Food / Cooking
- Tree and Forest Games
- Uwe Rosenberg