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Book of Dragons
English, GermanTags:
- Abstract Strategy
- Bluffing
- Card Game
- Deduction
- Fantasy
- Game System
- Mythology
- Negotiation
- Area Control / Area Influence
- Auction/Bidding
- Campaign / Battle Card Driven
- Card Drafting
- Deck / Pool Building
- Hand Management
- Memory
- Press Your Luck
- Secret Unit Deployment
- Set Collection
- Take That
- Trading
- Trick-taking
- Kickstarter
- Guild: Game Designers of North Carolina
- Stephen Avery
- Robert Burke
- Daryl Chow
- Jay Cormier
- Mike Fitzgerald
- Jonathan Gilmour
- Christopher Hamm
- Gil Hova
- Sen-Foong Lim
- Max Michael
- J. Ryan Opp
- Kenneth C. Shannon, III
- David Short
- Daniel Solis
- Nate Bivins
- Martin Wallace